Artificer's Tower Playtest Cheat Engine table

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ModEngine
Posts: 20
Joined: Fri May 17, 2024 12:42 am

Artificer's Tower Playtest Cheat Engine table

Post by ModEngine »

Artificer's Tower Playtest | Cheat Engine Table v1.0 | 2024-07-11 Mod Engine


What is Artificer's Tower Playtest cheat engine about?


in Artificer's Tower Playtest



If you're looking for Artificer's Tower Playtest trainer, but haven't found anywhere else. Definitely try our cheat table, it's easy to use, super clean, 0 virus, lightweight and fast. We offer cheats with properly standardized hotkeys, it works just like a trainer but better with clear game data pointers in some specific games to edit to your gaming taste.



- Artificer's Tower Playtest Cheats Featured -

What you can get to enjoy with Artificer's Tower Playtest cheat engine table, in case there's not any or limited in-game cheat code.




too many to list here..check in app







- Cheat Engine Table -
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immanius
Posts: 1
Joined: Wed Dec 25, 2024 4:12 pm

Re: Artificer's Tower Playtest Cheat Engine table

Post by immanius »

this cheat table

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="45">
  <CheatEntries>
    <CheatEntry>
      <ID>16273</ID>
      <Description>"Enable"</Description>
      <Color>0000FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{$LUA}
  if syntaxcheck then return end
  [ENABLE]

--Updated table! (Start)
    --messageDialog('Enable Dark Mode?', mtInformation,mbYes,mbNo)

  [DISABLE]

</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <LuaScript>--Updated table! (Start)
    --messageDialog('Enable Dark Mode?', mtInformation,mbYes,mbNo)
messageDialog("Updated table with more cheats 

--Updated table! (End)

</LuaScript>
</CheatTable>
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